Oniria – Collectif EKH•O
Client:
Lumifest
Role:
Project owner, programmer, mechatronics & 3D artist
Year:
2024
Project Overview
Immersion, simulation, interactivité.
Oniria is an installation that immerses participants in an interactive simulation where an airship travels through the evolution of human civilizations, from the Middle Ages to a SolarPunk future. This immersive journey explores the fascinating intersection of art, technology, and interactive media. Designed to showcase the possibilities offered by interactive media, Oniria highlights how art and technology can combine to create unique and immersive experiences. Participants are invited to navigate a constantly evolving world, where every interaction deepens the immersion and stimulates the imagination.
The installation uses cutting-edge technologies and software to create a hyper-realistic immersive experience. Each interaction is designed to engage participants and fully immerse them in this evolving universe. Developed over a period of 7 months, Oniria stands out for the quality of its audio-visual rendering and the simplicity of its interactions, offering everyone, young and old, a multisensory exploration in this ever-changing world
A team of undergraduate students in Communications – Media Creation Profile – Interactive Media at UQAM.
Sasha Bédard : Project owner, programmer, mechatronics & 3D artist
Dominic Roberts : Technical Director & Artistic Director
Loïc Delorme : Chief of Production, artistic team lead
Jean-Christophe Zephir : Sound Director
Meryem Berbiche : Programmer
Clément Boucher : 2D/3D artist
Justin Lepitre : 3D artist
Even though it didn't turn out as expected, the Team and I kept our heads leveled and embraced the difficulties we've encountered to deliver another project altogether to make sure we could leave the festival with knowledge.




